Posts by 'thengrad' – Page 2

thengrad

Day 36

Today was the local Rochester Python group meet up was today. Us representative of Team SkyTime who could make this time went to present on the changes to SkyTime and how SkyTime is going to the White House. We then listened to others as they gave talks on the projects they worked on. What I worked on for today was cleaning up all the work I did for adding in new ingredients, selecting recipes, and creating a custom rec ...

thengrad

Day 35

A guest from Sugar came to visit today. He had a lot of interesting things to say and was very interested in our work with the open badges for the Sugar Environment. When he was talking to me about learning python I showed him Learn Python The Hard Way which is how I learned python. He said he might consider it when he is teaching kids python. What I worked on was finishing a way to allow players to create their own custom recipes. That is finished. However, ...

thengrad

Week 7: Weekly Wrap-up

It is now the end of the seventh week of this summer research program. I can’t believe that seven weeks have gone by since this research project began for the summer. This was a very interesting week. We found out that SkyTime, a pet project that I started with a small group of people for a Humanitarian Free and Open Source Software class, will be going to Washington D.C. as part of the National Day of Civic Hacking projects. During the week I helped the person who ...

thengrad

Day 34

I was working on my custom recipe creator for most of the morning and afternoon. What I had left to work on was proving to take much longer that I thought it would. I'm not really running into problems working on it but every time I go to do something I realize that I would have to do three things before that to make it work which created an almost fractal like pattern to the work I had to do to get my idea to work. Then Jenneh, her irc nic not her real name, asked me to stop by and help her go ...

thengrad

Day 33

I've been working away at being able to make a custom recipe creation screen. It was a lot of work but I'm almost finished with the interface for it. There are just a few more tweaks needed to clean up the interface, like somethings aren't showing up and I'm not sure why. Then all I need to do is finish hooking together all of the back end stuff that I built yesterday as well as create a few checks so the player can't break the game and having the player be able to create their own custom recipe ...

thengrad

Day 32

After adding in a way to choose recipes I decided to work on what the ticket was actually asking for and add a way for the user to create their own recipes. This is has been a little tricky to do. I spent a long time looking at how the store is drawn so I could use something similar in the way that user would create the recipe. This will require some work and should be finished with a few days so that I could close the ticket by Friday at the latest. After that I've been asked to fix the random ...

thengrad

Day 31

After not paying attention and eating food that went bad last night I wasn't feeling all that well today. I tried to remain as productive as possible even with the nausea. I was looking for the elusive problem that was cause the game to only sell basic lemonade even though I switched the recipe. It took me a while to notice that the way the properties referenced the class variables were not updating properly so that even thought the one property was changing the value the other property wasn't p ...

thengrad

Day 30

I today trying to close one of the tickets for Lemonade Stand. The ticket asked for a version of lemonade stand with strawberries and ice. Strawberries were already somewhat in the game but commented out, but I had to create ice from scratch, getting all new images from FOSS@RIT's resident artist. After that I customized the recipes and added some new events to help fully integrate the new ingredient into the game. However while testing it out I noticed that even though I changed the recipe the ...

thengrad

Week 6: Weekly Wrap-up

It is now the end of the sixth week of this summer research program. This was an interesting week since the Fourth of July was this Thursday. However, even if we didn’t work every day this week, the longer hours with the guest mentor made the week even more productive. I had a busy week working on different features in the game. I was planning on working on the badges this week but I didn’t discuss with the group as a whole to see were everyone was and what were the idea for badges we were all g ...

thengrad

Day 29

I figured out what huge source of the errors I was getting thrown at me when I added the strawberry's were from. They way the recipes were being displayed hinged on every ingredient appearing in every recipe. I found this to be a bit of an problem for allowing Lemonade Stand to be flexible. So I created a feature branch where I changed it so that if it doesn't find an ingredient in the recipe dictionary it will just add it with an amount 0. This way there can be a bunch of ingredients and recipe ...