Integration... sucks...

by DaveSilver on Tue 27 July 2010 // Posted in legacy // under

So today I finally finished all of the classes and functions of the animation system. My next task is to integrate all of the classes into the game engine that Jlew and BlitzKev have built. This task is pretty hefty and will probably take a day or so to complete. It involves me finding every location where my stuff would be used and then figuring how best to make it work in those locations. It's a big task but I know I am up to it.

On top of integrating our system into the game engine I also have to create graphics for Lemonade Stand. Lemonade Stand is another game that was made using the engine. I probably won't spend more than a day on the graphics so hopefully they will be good but who knows. Anyway that's what's happening with me now. Have a good day.