This week will be completely dedicated to further porting MAFH over to the new game engine. I spent today further fleshing out the magicmenu and also finding issues with code written previously. I foresee a lot of debugging going forward.
This week will be completely dedicated to further porting MAFH over to the new game engine. I spent today further fleshing out the magicmenu and also finding issues with code written previously. I foresee a lot of debugging going forward.