Produce Puzzle

by Blitzkev on Thu 15 July 2010 // Posted in legacy // under

The first thing I did today was to fix two bugs in the new MAFH, https://fedo rahosted.org/fortune_hunter/ticket/39 and one related to targeting enemies that no longer exist. I spent a few hours helping the games for science team, getting them up-to-date on git and how the game engine works.

I talked to Abbi Honeycutt, a developer of the Math4 game produce puzzle http ://wiki.laptop.org/go/Produce_Puzzle, and am now working on porting that over as another proof of concept. This is what I'll be spending the next 6 or so work days on.